Popcorn Idle is a cozy idle automation game about the simple joy of popping corn. Heat kernels, earn cash, and buy upgrades to automate every step. Watch the numbers climb, unlock new flavors, and stack their effects, until your whole machine overflows with colorful, tasty popcorn, one crunchy pop at a time.


Wishlist the game on steam


Start Small

Everything begins with a single kernel. Heat it and watch it turn into warm, profitable popcorn, but one is never enough. Buy more kernels, load them automatically, crank the heat, and turn a trickle of cash into a flood.

Automate

Buy your first Pop-Bot to pop kernels while you sit back, and that is just the start. Upgrade its heat and speed, add lasers and other heaters, and keep the profit flowing without lifting a finger.


Prestige

When progress starts to slow, prestige and cash in on powerful permanent upgrades. Every reset makes the next run faster, hotter, and more chaotic, pushing your profits through the roof.



Join the discord


[incrementaldb_verification: Sashify]

Published 1 day ago
StatusPrototype
PlatformsHTML5, Windows, Linux
Rating
Rated 3.9 out of 5 stars
(8 total ratings)
AuthorSashify
Made withAseprite, Godot, Audacity
TagsCasual, Colorful, Cozy, Godot, Idle, Incremental, Indie, Pixel Art
Average sessionAbout an hour
LanguagesGerman, English, Spanish; Castilian, Japanese, Chinese (Simplified)
InputsMouse
AccessibilityOne button
LinksSteam, Steam, Discord
ContentNo generative AI was used

Download

Download
Popcorn Idle Prototype.exe 116 MB
Version 0.0.621 1 day ago
Download
Popcorn Idle Prototype.x86_64 82 MB
Version 0.0.621 1 day ago

Comments

Log in with itch.io to leave a comment.

(-1)

Why did you mark this as no generative AI used but you yourself made a reddit post about how you used it for translations? 

AI translation is interpretive, not generative.

I think this is a great idea! I wonder what it could look like if the prestige rewards were maybe a little slower but didn't reset the game, it felt like restarting was more of a chore than interesting but maybe I'm just burnt out on that style of mechanic

Thank you very much! I definitely get what you mean and I'm trying to work on making the next prestige feel more rewarding so the player will reach the previous state faster. But I will also dabble with your idea.

I liked it!! Sad the demo was a bit too short, but eager to see the full version.

Thank you very much for playing. The next demo will have a lot more to systems to unlock.